Time for the Blue portion of the set review. Blue usually has some pretty abysmal rares with weird, janky effects that usually wind up being way to quirky to actually be good. This time, Blue gets Infinite Reflection, which seems likely to be a cut above the usual wacky Blue rare. It at least has lots of potential for awesomeness. Let's see what else Blue might have to offer...
It should also be noted that this will be a lock for many Riku decks; at least those that aren't focused too heavily on creatures. It's nicely satisfying that this just happens to reduced the cost by 2, while Riku's copy ability costs 2...
It will do stupid, stupid things with Primeval Titan.
Damn. This makes Evacuation look downright sad. Yeah, Evac is an Instant and this is not, so that's a definite downside. But, I think the fact that it hits all nonland permanents and the ridiculously sexy Miracle cost makes this vastly superior. Best of all, though, is that you can play them both!
I get that a 3/4 Flyer for three mana is supposed to be sexy, at least in Blue. But I hate this for pretty much any format. I might draft this, but I can't see using this outside of Limited.
One of the most interesting and exciting commons in the set, Ghostly Flicker has a lot of potential. It's a shame that it can't target Planeswalkers, though. I defiintely think this is playable in the right decks, which is quite a lot of them. There are a number of ways this can be used in an infinite combo, but it has a very diverse range of possible uses outside of that one.
I'm not sure Blue is the best color to take advantage of this, but I suppose it will draw 3 or 4 cards most of the time in the right deck.
"Mmm... I'd rather you didn't."
What can I say, I dislike countermagic, but a counterspell that will mostly be used to counter other counterspells is not at all a bad thing.
God, I miss Treachery.
Clearly that "ultimate" is just bonkers. True, that applies to most P-walker ultimates, but this one is definitely up there with one of the most powerful. Her other two abilities are also pretty wildly variable. Some situations, she'll be amazing, others, she'll be terrible.
At $40.00 currently, she's not good enough to run out and buy a copy of her, but if I happen to crack her in a pack, I'd be happy to find a home for her in one of my decks. Probably Edric.
That's why I love it, though. Extra Turn effects are just fucking annoying when you can get them back repeatedly with various regrowth effects. The self exile clause, plus the holy-shit sexiness of the Miracle cost makes this my favorite Extra Turn card in the game.
(You can always Echo Mage this...)