Heading up the final section of our EDH Set Review is a trio of Multicolored cards, followed by a handful of Artifacts and Nonbasic Lands. This section is full of awesome and win.
Bruna is on overwhelmingly powerful creature, balanced nicely by the fact that's she's very specific about what she wants to do. Obviously, she is drawing all sorts of comparisons to Zur, Uril, and Sovereigns of Lost Alara. She's not the kind of card you just throw into every UW deck you've got, but if you build around her, she's insanely powerful.
She can clearly stand on her own, or be a finisher in some other General's Aura-themed deck (like a Zur deck, for example).
Gisela's high CMC makes her very unlikely to make any sort of waves in Standard or any other competative tournament format, so the demand for her should come almost entirely from the EDH crowd. Hopefully this will keep her affordable, because I expect we'll be seeing her all over decklists for a long while now.
This is easily my favorite card in the set, no question.
Fortunately, she is, in my opinion, the least exciting member of the trio. Not to say I dislike her - not at all! She just hoses things I happen to like quite a bit - cards like Barter in Blood (whose presence in the set may well contribute to Sigarda seeing a bit of tourney action).
She's very good, just has less of a "holy shit!" impact when you first see her.
This isn't going to break the format in half (it's already broken!), but it will see play, guaranteed.
Then again, White already has pretty good removal options. It's probably worth noting that there are a LOT of Blue Wizards that are also Humans... this might not wind up being too relevant, but it's nice to have a potential removal card for colors that don't get a lot of good options.
Yeah, that's pretty much what every single person ever thought when they first saw this a few weeks back. It's super obvious, to the point that it's already going to be lame by the time anyone every actually does it in real life.
Problem is, I still haven't come up with any other use for it. Believe me, I'm trying.
But, I can't wait to play with this anyway. I can imagine being able to set it up nicely enough that I don't care that my opponents are drawing cards too. Obviously if I have Consecrated Sphinx in play, I'm still coming out way ahead.
Well this is certainly an usual and interesting take on the three-mana, any-color mana rock. It's an unusual melding of disparate utility effects. The kinda, sorta issue here is that you really want to be droping mana rocks as early as possible, and at that point, Graveyards are likely to be empty that early in the game.
However, mana rocks are usualy kinda dead draws late game, so this little bit of extra utilty keeps it from being a completely useless draw at the late game stage. It's a nice gesture but I don't see this replacing Darksteel Ingot or Coalition Relic in most decks, but for metagames where GY hate is desperately needed, this will be a godsend to players.
Obviously, it's best in a Tribal-flavored deck, but really this can be played in almost any deck.
That wraps up our Avacyn Restored EDH Set Review. The final verdict: Awesome! The set is chock full of playable cards in every color, and nothing, save the two flagship Legends seem to be over the top, power-level-wise. It's not quite Ravnica: City of Guilds levels of awesomeness, but it's the closest they've come in a long while. I'm very pleased to say that WotC appears to have knocked this out of the park.