Today we're going to start by examining the new Legendary Creatures. We didn't get a cycle of new 2-color Legends this time, like in 2011's decks. Which sucks a lot, but the allied color pairs aren't nearly as Legend-starved as the enemy pairs so it's forgivable.
So, what did we get for new three-color options? Let's take a look.
So those are all of our new Legendary Creatures. Some I like, some I don't. Some I think will be very popular, others... not so much. But all of them at least do something different from what we had before (to some extent), so I think all ten will get some love early on. Which of these new Generals do you think we'll still be playing (with or against) two years from now? Let me know your picks in the comments.
As for which of these I'll be using, neither of the Bant guys really makes sense in my Rafiq deck (though either one could easily have replaced him in my current Rafiq build, but I'm still to dissatisfied with that attempted brew to keep it around even for the sake of these new guys). So, I'll be giving them a pass. Esper remains one of the very few color combinations that I just can't find a good Commander for... I've tried "fair" builds for Sharuum and Zur, but neither of those really felt like a good fit for me, personally, so I'll be officially adopting Oloro as my Esper General for the foreseeable future. I'm pretty happy to have finally filled this gap.
Both of the new Grixis Legends appeal to me. I must confess a strong desire to build the exact same Nekusar deck that everyone else is planning... but I might just leave that to others, and try my hand at Jeleva. But she kinda steps on Wrexial's toes a bit. Neither of the two actually fits very well into my existing Grixis build with Thraximundar at the helm, so even to just include them in the 99 would require restructuring the deck. Not sure what to do here, as it's the one Shard where I really like BOTH of the new options, but I also like my current deck a lot, so... this is one to think about.
I like Prossh, but not really enough to dethrone Karrthus as high king of all dragons. But even though it wouldn't have the same interactions with Prossh not being a General, I think he still might be worth running in my Karrthus deck.
Meanwhile, I can't replace Rith with Marath fast enough. The build will have to be altered somewhat to accommodate Marath's relatively different approach - rather than armies of 1/1's I think focusing on making fewer but bigger tokens will be the way to go here. This allows for a Populate subtheme too, which will help differentiate the Naya Token deck from the Ghave deck a bit more. I'm very excited about this prospect and can't wait to start brewing.
Well, folks, that's all for today. The next two posts will cover the other 41 new cards included in these decks. Enjoy!