Black
Cruel Entertainment
Dance puppets, dance! Delightfully
evil and, appropriately, extremely likely to just blow up in your face, like
all great movie villain plots do. It’s not likely to be a good card, in most
cases, but it is downright hilariously evil. Also, I do have a friend who may
or may not be planning to use this with Eye of the Storm and try to break the
game by making sure no one ever actually gets to play their own deck for the
rest of the game. I really don’t know if I want him to succeed or not. Anywho,
if you’re going to cast this card you better have some DAMN good defenses up,
or be able to just RUIN your targets’ lives. Because this WILL make you some
enemies.
Curse of Vengeance
HA! I just like the idea of casting
this on Turn 1 in a 4-way game. It’s so grandiose, arrogant and hubristic to
just declare one person “Most Likely to
Loose” right off the bat. Like, dick move, man, just pointing out who you think
is the worst player or has the worst deck. It just reminds me of all the cocky
swagger DBZ villains display in those pre-fight monologues. It’s hard not to
feel like Vegeta or Freeza casting this saying, “Hmm, you have the lowest power
level so I think I’ll kill you first! Mwa ha ha ha!”.
Another way to look at it is, you
can cast this on the person you think is most likely to become the archenemy
and get dog-piled, if there is such a person (and they’re not you!). You’re
marking them as if to say “this is the #1 threat, folks. Kill them first!”.
Whether anyone cooperates with you or not, that’s another question entirely.
Curtain’s Call
Three mana on average to
double-Murder? Uh, seems really good, actually. The first of these Undaunted
spells I actually like even in the standard 4-player arrangement. Reckless
Spite and Ashes to Ashes are both cards that are already under-played, probably
because they have that hefty life-payment thing going on. Ashes has the
advantage of being Exile removal in Black which is a bit rare, but has the
disadvantage of being a Sorcery. I still think Ashes to Ashes deserves a lot
more play than it gets, but now that this exists I don’t see any reason we
shouldn’t all be playing the crap outta this. At its, worst it’s Murder X2 for
five mana, which if pretty acceptable antway. But getting a Buy One Get One
Free sale on Murders is just incredible value. Yet I still think this is
somehow going to be severely underplayed. Well, more for me!
Magus of the Will
Nice! Yawg’s Win on a stick. Will
is already legal in EDH though and I don’t think I’ve ever seen it played
outside of dedicated combo lists. Not sure how much the casual tables are going
to gravitate toward this. Personally I hate exiling my own stuff, but I can’t
deny the cards potential. Loving that callback in the art, too!
Quick aside: Does it bug anyone
else that we have Magus of the WHEEL and Magus of the WILL now? I kinda want to
play them together for S’s and G’s.
Parting Thoughts
At its worst, it’s a Sorcery-speed
Muder, which is… not that good. But with the upside that sometimes it’s a
Murder that also draws you some cards, it seems fine. I like that it draws
cards for any time of counter its victim might have. So you don’t necessarily
have to rely on your opponents’ playing creatures with +1/+1 counters or
whatever. You can put -1/-1 counters on things with, say, Black Sun Zenith, and
mop up whatever survives with this, and refuel your hand at the same time. I
like it, but it still feels a tad too situational to be universally good.
Red
Charging Cinderhorn
Hmm, I like it. On the one hand
it’s a way to encourage attacking without forcing it outright. On the other
hand, a 4/2 is very unlikely to attack and survive past turn 4, if even then.
That seems like a bug, but may well be a feature – if it gets too annoying, it
should be trivially easy to find at least one opponent willing to block and
kill it if you attack them. I’ll definitely be trying it out in Marchesa, as it
fits the themes of that deck well enough, but I will also have to find some
room for a bit of lifegain – this does hit all players, not just opponents!
Divergent Transformations
Okay, cool, I like this. In a pinch
it can just be used as risky Exile-based removal for scary things like
Consecrated Sphinx or Avacyn (hey, it’s a way for mono-Red to deal with Avacyn,
so that alone should be noteworthy), where you’re pretty sure that no matter
what those things turn into, it can’t be as bad as what you’re getting rid
of. It can also be a janky
double-Polymorph on your own dudes (usually tokens so the Exile part doesn’t hurt
you). Best of all, it’s an Instant so there are possibly some other tricks I’m
missing. Oh, right, it’s another card where we can all dream about casting
Gather Specimens in response to it but it’ll never actually happen. Anyway, I’m
a fan if for no other reason that it’s Exile removal in mono-Red.
Frenzied Fugue
So I get to just keep threatening
the same permanent every turn? I am sure we can think of some uses for this.
You still get to have your thing on your turn, but when it’s my turn, that
means it’s my turn to use the thing! Cute design, could be decently powerful
without being too offensive (after all I’m only borrowing it!). Still, probably
this just gets relegated to the occasional use in wacky/fun/random decks.
Golbin Spymaster
Pretty close to being a perfect
card for my Marchesa deck, it’s hard not to get a little over-excited about
this Goblin. But I suppose if you don’t have any decks in that style, this
little bugger won’t hold much appeal to you. That said, even if you aren’t
going full-on pillowfort/politics, it’s worth noting that messing up people’s
combat tactics can be pretty effective. Typically, though, it just makes them
attack you out of annoyance. One thing I dislike is that he makes the token at
the END STEP of each opponent’s turn, so they have a full turn cycle to go
before they get forced into combat. I have a feeling that this will often lead
to the tokens being used to chump block before that “must attack” clause can
kick in.
Runehorn Hellkite
I have a longstanding love of Wheel
effects and good value creatures. But this one… I’m not very keen on it. Given
that we just got Magus of the Wheel last year, getting this clunkier version
doesn’t hold much appeal. It’s fine, I suppose, but I think I pretty much draw
the line at paying 5 mana for my Wheels (Magus’s CMC + Activation, or hardcast
Reforge the Soul). Six is just too much to ask, unless of course we’re talking
about Time Spiral. Plus, I have a tendency to avoid self-exiling creatures like
this because they’re much harder to exploit for fun and profit. I mean, it
makes sense – he’d be a bit stupid if you could just activate him over and
over, but still… Anyway, not a big fan this one, despite it being ostensibly
within my wheelhouse (ba dum, pssh!).
I see curse of vengeance as a don't attack this guy card. After all they wont get anything from killing him, only you do. I think it will be fun to play on someone so you can try to keep them alive long enough to pile up a few counters. Kinda sounds perfect for a political deck.
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