This time we're looking at Blue, typically considered the most broken color in EDH. Will that hold up in Dark Ascension? Read on, and we'll find out...
I wouldn't have even bothered commenting on this card, except that Distortion Strike has become a key roleplayer in various specific decks, and this is similar enough to warrant comparison. Frankly, Flashback isn't quite as good as Rebound, in general, but with the Flashback cost on this being a single Blue, it's a negligable difference. Here, you're getting to pay a single U to control when the second usage happens, where as with Distortion Strike you simply have to use it up the next turn. However, the real difference is the lack of +1/+0. Seems like a small detail, but it's a big factor in Distortion Strike's playability. Somehow I think this will fail to catch on in EDH due to this fact.
Seems like it might be a viable tool for aggro-Dredge style decks, but most people aren't going to want to mill themselves for 10. That's pretty unappealing to most EDH players. Mimeoplasm decks might be a good exception.
EDIT: Oh, wow, this says "target player"... it's still a pretty vanilla beater, but a 5/5 Undying for six, in Blue, is not terrible. This still borders on being not quite good enough for most decks, but it has more potential than I initially thought.
Another one of those cards where the self-mill will turn most players off, but folks who have no such aversion and like to play Dredge will probably be okay with this. Still, seems like if your going to go down that road, you might want more bang for your buck. The cantrip is what might make this worthwhile. Cantrips are, usually, pretty awesome.
Ha ha oh wow. I don't think I'd ever flashback this thing, but milling a total of 20 cards for 2U does have SOME appeal. I still think that Wrexial and Mimeoplasm decks that are really aggresive with the milling might want this, but I don't think it'll ultimately be worth it. This is another one I'm considering trying out in Wrex anyway, just to be sure. I'll let you know it ends up being way more awesome than I think.
A weird sort of Tribal enabler, this obviously has the inherent disadvantages of being an Aura, however you don't exactly have to put it on a creature you control! If another player happens to drop a random dude that conicides with your tribe of choice (or is a Changeling!), you can pop this onto their dude and profit from their guy. Then, if the Enchanted creature eats a removal spell from someone else, then you've basically negated a creature and a removal spell for your one bad Enchantment.
Up next: Black. Enjoy!