Well, folks, it's that time again. Dark Ascension has been legitimately spoiled, so now it's time to discuss the cards, and what they might mean for our favorite casual format, EDH!
As usual, I'm starting with White and will be discussing pretty much every Rare or Mythic, but Uncommons and Commons will be skipped unless, in my discretion, I feel they warrant some mention. Okay, let's roll.
Five 1/1's for 5 CMC is pretty good. The flashback is pretty steep, but manageable in the late game, which is when this would be most useful anyway. I think this card is deceptively good, because any time an opponent is considering using up their Wrath of God, and you have this in your GY with 9 or more mana, it is going to make life a little uncomfortable for them. Obviously, this is not going to see much play outside of dedicated Token decks, or Soldier tribal decks, but I think it will prove to be a strong addition for those decks.
Meh, decent graveyard hate will always have a home in the format, but I think there are plenty of better options available. Also, pretty sweet art.
Probably not going to be overwhelmingly popular as a General, but she might see some play in very creature-heavy decks. Pretty underwhelming overall.
This one seems likely to cause quite a stir, as it's very much a Johnny card.Finding a reason to use this over Ghostway or Second Sunrise, for example, should prove quite a challenge. Some folks like a good puzzle, and this might keep 'em at it a while. Ultimately I don't think it will bear much fruit - you'll probably have to work too hard for too little reward. But I may be wrong.
Up next is Blue, of course. Enjoy!